Use relative paths for 3rdparty headers, don't add to search paths

* Unfortunately scintilla assumes its headers are all in the search path
  so where possible we only add those folders when compiling scintilla
  source, not our own.
This commit is contained in:
baldurk committed 2017-02-09 19:28:22 +00:00
1 parent 9e47ed53b5
commit c5adc7a4ed
11 files changed
+15 -15

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@@ -24,10 +24,10 @@
#include "ShaderViewer.h"
#include <QHBoxLayout>
#include "3rdparty/scintilla/include/SciLexer.h"
#include "3rdparty/scintilla/include/qt/ScintillaEdit.h"
#include "3rdparty/toolwindowmanager/ToolWindowManager.h"
#include "Code/ScintillaSyntax.h"
#include "SciLexer.h"
#include "ScintillaEdit.h"
#include "ui_ShaderViewer.h"
ShaderViewer::ShaderViewer(CaptureContext *ctx, ShaderReflection *shader, ShaderStageType stage,