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Handle connection errors properly, displaying the error message
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@@ -1186,7 +1186,13 @@ namespace renderdocui.Windows
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? global::renderdocui.Properties.Resources.connect
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: global::renderdocui.Properties.Resources.disconnect;
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if (host.VersionMismatch)
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if (m_Core.Renderer.InitException != null)
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{
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contextChooser.Image = global::renderdocui.Properties.Resources.cross;
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contextChooser.Text = "Replay Context: Local";
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statusText.Text = "Connection failed: " + m_Core.Renderer.InitException.Status.Str();
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}
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else if (host.VersionMismatch)
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{
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statusText.Text = "Remote server is not running RenderDoc " + VersionString;
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}
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