From cb89bc58918bf25eec9adbdd83aab30c7ae743f1 Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 13 Aug 2014 17:01:16 +0100 Subject: [PATCH] Fix wrong value index being used --- renderdoc/driver/gl/gl_shader_refl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_shader_refl.cpp b/renderdoc/driver/gl/gl_shader_refl.cpp index 1cba2f5c0..6b9ae7f7a 100644 --- a/renderdoc/driver/gl/gl_shader_refl.cpp +++ b/renderdoc/driver/gl/gl_shader_refl.cpp @@ -610,7 +610,7 @@ void MakeShaderReflection(const GLHookSet &gl, GLenum shadType, GLuint sepProg, if(values[5] == -1 && values[2] >= 0) { - var.reg.vec = values[3]; + var.reg.vec = values[2]; var.reg.comp = 0; } else if(values[5] >= 0)