Fix Vulkan mesh output for tessellated quads

When selecting a draw with a tessellation evaluation shader using
layout(quads), RenderDoc would emit an "Unexpected output topology"
error.

Additional changes:

* Fixes a typo in the VK_EXT_transform_feedback name in various debug
  prints.

* Renames the "GS Out" 3D View tab in the Mesh Viewer to "GS/DS Out",
  to match the corresponding table. This affects all APIs.
This commit is contained in:
Wade Brainerd
2019-03-26 17:11:47 -04:00
committed by Baldur Karlsson
parent 6f07cc3ac4
commit cc0069e72f
4 changed files with 8 additions and 4 deletions
+1 -1
View File
@@ -568,7 +568,7 @@
</widget>
<widget class="QWidget" name="gsoutTab">
<attribute name="title">
<string>GS Out</string>
<string>GS/DS Out</string>
</attribute>
<layout class="QGridLayout" name="gridLayout_4">
<property name="leftMargin">