mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-29 13:20:54 +00:00
Fix Vulkan mesh output for tessellated quads
When selecting a draw with a tessellation evaluation shader using layout(quads), RenderDoc would emit an "Unexpected output topology" error. Additional changes: * Fixes a typo in the VK_EXT_transform_feedback name in various debug prints. * Renames the "GS Out" 3D View tab in the Mesh Viewer to "GS/DS Out", to match the corresponding table. This affects all APIs.
This commit is contained in:
committed by
Baldur Karlsson
parent
6f07cc3ac4
commit
cc0069e72f
@@ -568,7 +568,7 @@
|
||||
</widget>
|
||||
<widget class="QWidget" name="gsoutTab">
|
||||
<attribute name="title">
|
||||
<string>GS Out</string>
|
||||
<string>GS/DS Out</string>
|
||||
</attribute>
|
||||
<layout class="QGridLayout" name="gridLayout_4">
|
||||
<property name="leftMargin">
|
||||
|
||||
Reference in New Issue
Block a user