Rename ShaderResource::IsSRV to a more generic IsReadOnly property

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baldurk committed 2017-04-18 14:57:35 +01:00
1 parent 96f11095da
commit ce4a99b7b8
10 files changed
+80 -133

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@@ -740,7 +740,7 @@ QTreeWidgetItem *ShaderViewer::makeResourceRegister(const BindpointMap &bind, ui
QChar regChar('u');
if(res.IsSRV)
if(res.IsReadOnly)
regChar = QChar('t');
// %1 = reg prefix (t or u for D3D11)