Rename ShaderResource::IsSRV to a more generic IsReadOnly property

This commit is contained in:
baldurk
2017-03-31 12:51:17 +01:00
parent 96f11095da
commit ce4a99b7b8
10 changed files with 80 additions and 133 deletions
+1 -1
View File
@@ -740,7 +740,7 @@ QTreeWidgetItem *ShaderViewer::makeResourceRegister(const BindpointMap &bind, ui
QChar regChar('u');
if(res.IsSRV)
if(res.IsReadOnly)
regChar = QChar('t');
// %1 = reg prefix (t or u for D3D11)