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Add replay command (with optional remote replay)
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@@ -39,7 +39,8 @@ string GetUsername()
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return string(buf, buf + strlen(buf));
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}
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void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg)
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void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg, uint32_t width,
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uint32_t height)
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{
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}
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