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Add a load of MSBuild nonsense to *avoid* targeting a specific Win SDK
* Even though we don't care about the windows SDK version at all, we actively need to avoid the default which actively sabotages us.
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@@ -24,6 +24,7 @@
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<RootNamespace>common</RootNamespace>
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<ProjectName>breakpad_common</ProjectName>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\util\WindowsSDKTarget.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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Vendored
+1
@@ -23,6 +23,7 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>crash_generation_client</RootNamespace>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\util\WindowsSDKTarget.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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Vendored
+1
@@ -23,6 +23,7 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>crash_generation_server</RootNamespace>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\util\WindowsSDKTarget.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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@@ -23,6 +23,7 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>exception_handler</RootNamespace>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\util\WindowsSDKTarget.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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