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Require GL_ARB_gpu_shader5 for gl_SampleMaskIn in quad write shader
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@@ -25,6 +25,7 @@
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// outer code will hoist this up to just after the #version
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//#extension GL_ARB_derivative_control : enable
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//#extension GL_ARB_shader_image_load_store : require
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//#extension GL_ARB_gpu_shader5 : require
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////////////////////////////////////////////////////////////////////////////////////////////
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// Below shaders courtesy of Stephen Hill (@self_shadow), converted to glsl trivially
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