Change API enums to enum class, remove now redundant prefixing

* This gives a little nicer syntax, a bit better type safety, and also
  reflects better for SWIG bindings. Overall it's a minor change but
  better.
* We don't update the C# UI at all, since it's soon to be removed and
  not worth the effort/code churn.
* For now so we're ABI compatible with C#, all enums are uint32_t, but
  that is an obvious optimisation in future to reduce struct packing.
* We avoid 'None' as an enum value, because it's a reserved word in
  python so will cause problems generating bindings.
This commit is contained in:
baldurk
2017-04-06 14:09:00 +01:00
parent 71e779a08f
commit d40fc8471d
158 changed files with 6386 additions and 6176 deletions
+4 -5
View File
@@ -63,21 +63,20 @@ void RemoteHost::CheckStatus()
}
IRemoteServer *rend = NULL;
ReplayCreateStatus status =
RENDERDOC_CreateRemoteServerConnection(Hostname.toUtf8().data(), 0, &rend);
ReplayStatus status = RENDERDOC_CreateRemoteServerConnection(Hostname.toUtf8().data(), 0, &rend);
if(status == eReplayCreate_Success)
if(status == ReplayStatus::Succeeded)
{
ServerRunning = true;
VersionMismatch = Busy = false;
}
else if(status == eReplayCreate_NetworkRemoteBusy)
else if(status == ReplayStatus::NetworkRemoteBusy)
{
ServerRunning = true;
Busy = true;
VersionMismatch = false;
}
else if(status == eReplayCreate_NetworkVersionMismatch)
else if(status == ReplayStatus::NetworkVersionMismatch)
{
ServerRunning = true;
Busy = true;