From d669d0cc79e67d069a639f50bcc9e4ed7b8e1952 Mon Sep 17 00:00:00 2001 From: baldurk Date: Sat, 16 Apr 2016 10:41:37 +0200 Subject: [PATCH] Give textures and buffers a name indicating they are in invalid state --- renderdoc/driver/gl/gl_replay.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/gl/gl_replay.cpp b/renderdoc/driver/gl/gl_replay.cpp index 13e93b258..8572d940a 100644 --- a/renderdoc/driver/gl/gl_replay.cpp +++ b/renderdoc/driver/gl/gl_replay.cpp @@ -418,7 +418,7 @@ void GLReplay::CacheTexture(ResourceId id) RDCERR("Details for invalid texture id %llu requested", id); tex.name = ""; - tex.customName = false; + tex.customName = true; tex.format = ResourceFormat(); tex.dimension = 1; tex.resType = eResType_None; @@ -744,7 +744,8 @@ FetchBuffer GLReplay::GetBuffer(ResourceId id) { ret.byteSize = 0; ret.creationFlags = 0; - ret.customName = false; + ret.customName = true; + ret.name = ""; ret.length = 0; ret.structureSize = 0; return ret;