From d86b6e8808629387562f7d3c58baaa1dd71d1590 Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 5 Nov 2014 00:11:28 +0000 Subject: [PATCH] VAOs get marked as dirty via VertexArrayUpdateCheck() --- renderdoc/driver/gl/gl_manager.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/renderdoc/driver/gl/gl_manager.cpp b/renderdoc/driver/gl/gl_manager.cpp index b6c2a47cf..e1ec93729 100644 --- a/renderdoc/driver/gl/gl_manager.cpp +++ b/renderdoc/driver/gl/gl_manager.cpp @@ -103,8 +103,6 @@ bool GLResourceManager::Prepare_InitialState(GLResource res) bool GLResourceManager::Force_InitialState(GLResource res) { - // hack for now, these should be tracked through the normal dirty/ref tracking process. - if(res.Namespace == eResVertexArray) return true; return false; }