From d9acded76c5408a2b734bee9e0aec24fce23b1b2 Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 11 Sep 2019 09:36:50 +0100 Subject: [PATCH] Add indirect buffer bit to our own internal indirect buffer --- renderdoc/driver/vulkan/vk_core.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/renderdoc/driver/vulkan/vk_core.cpp b/renderdoc/driver/vulkan/vk_core.cpp index d52f89eb8..933ec1512 100644 --- a/renderdoc/driver/vulkan/vk_core.cpp +++ b/renderdoc/driver/vulkan/vk_core.cpp @@ -2197,7 +2197,8 @@ ReplayStatus WrappedVulkan::ReadLogInitialisation(RDCFile *rdc, bool storeStruct // create indirect draw buffer m_IndirectBufferSize = AlignUp(m_IndirectBufferSize + 63, (size_t)64); - m_IndirectBuffer.Create(this, GetDev(), m_IndirectBufferSize, 1, 0); + m_IndirectBuffer.Create(this, GetDev(), m_IndirectBufferSize, 1, + GPUBuffer::eGPUBufferIndirectBuffer); m_IndirectCommandBuffer = GetNextCmd();