Added ShaderDirectAccess helper struct and ShaderVariable set/get

ShaderDirectAccess is used to reference resources which are accessed directly from the Shader (not via a direct binding). Shader resource references using direct binding are stored in ShaderBindIndex.
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Jake Turner committed 2024-12-04 08:37:21 +00:00
1 parent 61a559a944
commit dbe18fc7fe
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@@ -166,3 +166,6 @@ Shader Variables
.. autoclass:: renderdoc.ShaderBindIndex
:members:
.. autoclass:: renderdoc.ShaderDirectAccess
:members: