diff --git a/renderdoc/api/replay/control_types.h b/renderdoc/api/replay/control_types.h index 88e389098..379113dd7 100644 --- a/renderdoc/api/replay/control_types.h +++ b/renderdoc/api/replay/control_types.h @@ -444,7 +444,7 @@ written // for formats without an alpha channel, define how it should be // mapped. Only available for uncompressed simple formats, done // in RGBA8 space. - DOCUMENT(R"(Controls handling of alpha channel, mostly relevant for file formats that without + DOCUMENT(R"(Controls handling of alpha channel, only relevant for file formats that don't have alpha. It is an :class:`AlphaMapping` that controls what behaviour to use. diff --git a/renderdoc/api/replay/replay_enums.h b/renderdoc/api/replay/replay_enums.h index 971793058..40292c4d6 100644 --- a/renderdoc/api/replay/replay_enums.h +++ b/renderdoc/api/replay/replay_enums.h @@ -1316,7 +1316,7 @@ DOCUMENT(R"(What to do with the alpha channel from a texture while saving out to .. data:: Discard - Completely discard the alpha channel and only write RGB t othe file. + Completely discard the alpha channel and only write RGB to the file. .. data:: BlendToColor