From dcf9ef00dcc38afe226229736c065574bddcc928 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 5 Dec 2024 11:10:17 +0000 Subject: [PATCH] Fix missing flag to indicate that indirect count buffer is unused --- renderdoc/driver/d3d12/d3d12_manager.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/renderdoc/driver/d3d12/d3d12_manager.cpp b/renderdoc/driver/d3d12/d3d12_manager.cpp index b36ed5fca..650ec3c1a 100644 --- a/renderdoc/driver/d3d12/d3d12_manager.cpp +++ b/renderdoc/driver/d3d12/d3d12_manager.cpp @@ -1745,6 +1745,9 @@ PatchedRayDispatch D3D12RTManager::PatchIndirectRayDispatch( prepInfo.maxCommandCount = MaxCommandCount; prepInfo.scratchBuffer = scratchBuffer->Address(); + if(pCountBuffer == NULL) + prepInfo.maxCommandCount |= 0x80000000U; + // set up general patching data - lookup buffers and so on unwrappedCmd->SetPipelineState(m_RayPatchingData.indirectPrepPipe);