From e0a0c889727d401b898710855dd34cb2c700b375 Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 28 Nov 2014 21:09:41 +0000 Subject: [PATCH] Only fetch clip control states when available, else use default vals --- renderdoc/driver/gl/gl_renderstate.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/gl/gl_renderstate.cpp b/renderdoc/driver/gl/gl_renderstate.cpp index f5d01052f..ab9d93ff7 100644 --- a/renderdoc/driver/gl/gl_renderstate.cpp +++ b/renderdoc/driver/gl/gl_renderstate.cpp @@ -114,8 +114,16 @@ void GLRenderState::FetchState() m_Real->glGetFloatv(eGL_POINT_SIZE, &PointSize); m_Real->glGetIntegerv(eGL_PRIMITIVE_RESTART_INDEX, (GLint *)&PrimitiveRestartIndex); - m_Real->glGetIntegerv(eGL_CLIP_ORIGIN, (GLint *)&ClipOrigin); - m_Real->glGetIntegerv(eGL_CLIP_DEPTH_MODE, (GLint *)&ClipDepth); + if(GLCoreVersion >= 45 || ExtensionSupported("GL_ARB_clip_control")) + { + m_Real->glGetIntegerv(eGL_CLIP_ORIGIN, (GLint *)&ClipOrigin); + m_Real->glGetIntegerv(eGL_CLIP_DEPTH_MODE, (GLint *)&ClipDepth); + } + else + { + ClipOrigin = eGL_LOWER_LEFT; + ClipDepth = eGL_NEGATIVE_ONE_TO_ONE; + } m_Real->glGetIntegerv(eGL_PROVOKING_VERTEX, (GLint *)&ProvokingVertex); m_Real->glGetIntegerv(eGL_CURRENT_PROGRAM, (GLint *)&Program);