From e19f0e9b727dee9e1b13892d1d386f9699e4c12e Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Wed, 14 Jan 2026 11:25:12 +1300 Subject: [PATCH] GL Shader Debugger support for bool uniforms --- renderdoc/driver/gl/gl_shaderdebug.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/renderdoc/driver/gl/gl_shaderdebug.cpp b/renderdoc/driver/gl/gl_shaderdebug.cpp index 1f792469e..89090aa4e 100644 --- a/renderdoc/driver/gl/gl_shaderdebug.cpp +++ b/renderdoc/driver/gl/gl_shaderdebug.cpp @@ -238,6 +238,10 @@ public: { GL.glGetUniformiv(prog, location, var.value.s32v.data()); } + else if(var.type == VarType::Bool) + { + GL.glGetUniformuiv(prog, location, var.value.u32v.data()); + } else { RDCERR("Unexpected type of variable");