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Expose buffer interpretation helpers to python
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@@ -2323,7 +2323,7 @@ void D3D11PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in
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if(shaderRes)
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{
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format = BufferFormatter::GetBufferFormatString(Packing::D3DUAV, stage->resourceId,
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format = BufferFormatter::GetBufferFormatString(PackingRules::D3DUAV(), stage->resourceId,
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*shaderRes, view.desc.format);
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if(view.desc.flags & DescriptorFlags::RawBuffer)
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