Expose buffer interpretation helpers to python

This commit is contained in:
baldurk
2026-08-13 21:05:15 +01:00
parent 2fbf67493f
commit e20c2b9985
19 changed files with 799 additions and 294 deletions
@@ -2323,7 +2323,7 @@ void D3D11PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in
if(shaderRes)
{
format = BufferFormatter::GetBufferFormatString(Packing::D3DUAV, stage->resourceId,
format = BufferFormatter::GetBufferFormatString(PackingRules::D3DUAV(), stage->resourceId,
*shaderRes, view.desc.format);
if(view.desc.flags & DescriptorFlags::RawBuffer)