From e3479124792e6e745847ddb70914bad966e545cd Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 17 Jan 2020 10:38:37 +0000 Subject: [PATCH] Don't set TextureCategory::SwapBuffer on image viewer texture * This prevents toggling linear/gamma display because swap buffers are always interpreted as gamma. --- renderdoc/core/image_viewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/core/image_viewer.cpp b/renderdoc/core/image_viewer.cpp index 0e26c5f9e..cb820fcee 100644 --- a/renderdoc/core/image_viewer.cpp +++ b/renderdoc/core/image_viewer.cpp @@ -495,7 +495,7 @@ void ImageViewer::RefreshFile() rgba32_float.compByteWidth = 4; rgba32_float.compType = CompType::Float; - texDetails.creationFlags = TextureCategory::SwapBuffer | TextureCategory::ColorTarget; + texDetails.creationFlags = TextureCategory::ShaderRead | TextureCategory::ColorTarget; texDetails.cubemap = false; texDetails.resourceId = m_TextureID; texDetails.byteSize = 0;