Refactor ShaderVariable use and non-32-bit precision. Closes #2466

This commit is contained in:
baldurk
2022-02-02 11:38:37 +00:00
parent 4b748c6368
commit e42b0ff2ca
18 changed files with 508 additions and 351 deletions
+2
View File
@@ -100,6 +100,7 @@ VA_IGNORE_REST_OF_FILE
%ignore rdcfixedarray::operator[];
%ignore rdcliteral;
%ignore rdcpair;
%ignore rdhalf;
%ignore bytebuf;
// special handling for RENDERDOC_GetDefaultCaptureOptions to transform output parameter to a return value
@@ -331,6 +332,7 @@ TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, ResourceId, 8)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, bool, 4)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, bool, 8)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, float, 16)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, rdhalf, 16)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, int32_t, 16)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, uint32_t, 16)
TEMPLATE_FIXEDARRAY_INSTANTIATE(rdcfixedarray, double, 16)