Add special resource type for A8_UNORM. Closes #1426

* While it's redundant this format is still valid in D3D so needs to be handled
  correctly.
This commit is contained in:
baldurk
2019-06-25 19:08:07 +01:00
parent 8fb0a3b80e
commit e525630a17
10 changed files with 41 additions and 19 deletions
+2 -1
View File
@@ -1039,7 +1039,8 @@ private:
case ResourceFormatType::D24S8:
case ResourceFormatType::D32S8: compCount = 2; break;
case ResourceFormatType::BC4:
case ResourceFormatType::S8: compCount = 1; break;
case ResourceFormatType::S8:
case ResourceFormatType::A8: compCount = 1; break;
case ResourceFormatType::YUV8:
case ResourceFormatType::YUV10:
case ResourceFormatType::YUV12: