Remove rdctype namespace. Rename rdctype::str -> rdcstr, rdcarray, etc

* Since these types are more prevalent than originally designed, it
  makes more sense to remove the namespace for ease of typing/naming.
* Also add a specialised type 'bytebuf' for an array of bytes.
* This makes mapping easier to SWIG since there's no special casing for
  namespaced arrays. Especially so for nested cases like
  rdctype::array<rdctype::str> -> rdcarray<rdcstr>
This commit is contained in:
baldurk
2017-11-03 16:04:59 +00:00
parent 5e59616a8c
commit e6c5c03896
84 changed files with 711 additions and 679 deletions
+4 -10
View File
@@ -73,20 +73,14 @@ struct CaptureContextInvoker : ICaptureContext
return m_Ctx.GetFirstDrawcall();
}
virtual const DrawcallDescription *GetLastDrawcall() override { return m_Ctx.GetLastDrawcall(); }
virtual const rdctype::array<DrawcallDescription> &CurDrawcalls() override
virtual const rdcarray<DrawcallDescription> &CurDrawcalls() override
{
return m_Ctx.CurDrawcalls();
}
virtual TextureDescription *GetTexture(ResourceId id) override { return m_Ctx.GetTexture(id); }
virtual const rdctype::array<TextureDescription> &GetTextures() override
{
return m_Ctx.GetTextures();
}
virtual const rdcarray<TextureDescription> &GetTextures() override { return m_Ctx.GetTextures(); }
virtual BufferDescription *GetBuffer(ResourceId id) override { return m_Ctx.GetBuffer(id); }
virtual const rdctype::array<BufferDescription> &GetBuffers() override
{
return m_Ctx.GetBuffers();
}
virtual const rdcarray<BufferDescription> &GetBuffers() override { return m_Ctx.GetBuffers(); }
virtual const DrawcallDescription *GetDrawcall(uint32_t eventID) override
{
return m_Ctx.GetDrawcall(eventID);
@@ -166,7 +160,7 @@ struct CaptureContextInvoker : ICaptureContext
{
InvokeVoidFunction(&ICaptureContext::RemoveLogViewer, viewer);
}
virtual void AddMessages(const rdctype::array<DebugMessage> &msgs) override
virtual void AddMessages(const rdcarray<DebugMessage> &msgs) override
{
InvokeVoidFunction(&ICaptureContext::AddMessages, msgs);
}