diff --git a/renderdoc/common/common.h b/renderdoc/common/common.h index 6807bf681..7a4ab2c2c 100644 --- a/renderdoc/common/common.h +++ b/renderdoc/common/common.h @@ -92,8 +92,6 @@ #define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0])) #endif -#define RANDF(mn, mx) ((float(rand()) / float(RAND_MAX)) * ((mx) - (mn)) + (mn)) - #define STRINGIZE2(a) #a #define STRINGIZE(a) STRINGIZE2(a) diff --git a/renderdoccmd/renderdoccmd_android.cpp b/renderdoccmd/renderdoccmd_android.cpp index 986858964..1d7ccfa86 100644 --- a/renderdoccmd/renderdoccmd_android.cpp +++ b/renderdoccmd/renderdoccmd_android.cpp @@ -57,7 +57,7 @@ void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg for(int i = 0; i < 100; i++) { - ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true); + ReplayRenderer_SetFrameEvent(renderer, 10000000, true); __android_log_print(ANDROID_LOG_INFO, LOGCAT_TAG, "Frame %i", i); ReplayOutput_Display(out); diff --git a/renderdoccmd/renderdoccmd_linux.cpp b/renderdoccmd/renderdoccmd_linux.cpp index f389039d4..9c92066a2 100644 --- a/renderdoccmd/renderdoccmd_linux.cpp +++ b/renderdoccmd/renderdoccmd_linux.cpp @@ -100,7 +100,7 @@ void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg switch(event->response_type & 0x7f) { case XCB_EXPOSE: - ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true); + ReplayRenderer_SetFrameEvent(renderer, 10000000, true); ReplayOutput_Display(out); break; case XCB_CLIENT_MESSAGE: @@ -123,7 +123,7 @@ void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg free(event); } - ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true); + ReplayRenderer_SetFrameEvent(renderer, 10000000, true); ReplayOutput_Display(out); usleep(100000); diff --git a/renderdoccmd/renderdoccmd_win32.cpp b/renderdoccmd/renderdoccmd_win32.cpp index 9d1c79c80..3cdcac239 100644 --- a/renderdoccmd/renderdoccmd_win32.cpp +++ b/renderdoccmd/renderdoccmd_win32.cpp @@ -256,7 +256,7 @@ void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg break; // set to random event beyond the end of the frame to ensure output is marked as dirty - ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true); + ReplayRenderer_SetFrameEvent(renderer, 10000000, true); ReplayOutput_Display(out); Sleep(40);