From ebe32ec1dccf998685fa46b9828a9807e08770d6 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Sat, 9 Nov 2024 08:55:17 +0000 Subject: [PATCH] DXIL DebugVertex set the updated constant block data in the trace --- renderdoc/driver/d3d12/d3d12_shaderdebug.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/driver/d3d12/d3d12_shaderdebug.cpp b/renderdoc/driver/d3d12/d3d12_shaderdebug.cpp index 5490fa0d9..856bb40b1 100644 --- a/renderdoc/driver/d3d12/d3d12_shaderdebug.cpp +++ b/renderdoc/driver/d3d12/d3d12_shaderdebug.cpp @@ -2202,6 +2202,7 @@ ShaderDebugTrace *D3D12Replay::DebugVertex(uint32_t eventId, uint32_t vertid, ui } } ret->inputs = {activeState.m_Input}; + ret->constantBlocks = globalState.constantBlocks; delete[] instData; }