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Mark blocking invokes for painting as lower priority
* This allows them to be enqueued without the usual synchronous block if there's something long-running on the queue while in remote mode.
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@@ -155,7 +155,7 @@ namespace renderdocui.Controls
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}
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if (m_Output != null)
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m_Core.Renderer.Invoke((ReplayRenderer r) => { m_Output.Display(); });
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m_Core.Renderer.InvokeForPaint((ReplayRenderer r) => { m_Output.Display(); });
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}
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public void SetSize(Size s)
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