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https://github.com/baldurk/renderdoc.git
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Build each architecture into its own APK
* This means we can have all the architectures we care about installed, and load the right library regardless of what the app does.
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@@ -1,6 +1,6 @@
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<?xml version="1.0"?>
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<!-- BEGIN_INCLUDE(manifest) -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.renderdoc.renderdoccmd">
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="@RENDERDOC_ANDROID_PACKAGE_NAME@">
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<!-- This is the platform API where NativeActivity was introduced. -->
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<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="23"/>
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@@ -11,7 +11,7 @@
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<!-- Use GL ES 3.2 version -->
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<uses-feature android:glEsVersion="0x00030002" android:required="true" />
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<application android:label="RenderDocCmd" android:icon="@drawable/icon" android:hasCode="true">
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<application android:debuggable="true" android:label="RenderDocCmd" android:icon="@drawable/icon" android:hasCode="true">
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<activity android:name=".Loader" android:label="RenderDoc" android:exported="true" android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden">
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<meta-data android:name="android.app.lib_name" android:value="renderdoccmd"/>
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</activity>
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