diff --git a/renderdoc/driver/d3d12/d3d12_debug.cpp b/renderdoc/driver/d3d12/d3d12_debug.cpp index 4a71b8f8e..d580093f8 100644 --- a/renderdoc/driver/d3d12/d3d12_debug.cpp +++ b/renderdoc/driver/d3d12/d3d12_debug.cpp @@ -1552,7 +1552,7 @@ bool D3D12DebugManager::RenderTexture(TextureDisplay cfg, bool blendAlpha) srvDesc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE2D; srvDesc.Format = GetTypedFormat(resource->GetDesc().Format, cfg.typeHint); srvDesc.Shader4ComponentMapping = D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING; - srvDesc.Texture2D.MipLevels = 1; + srvDesc.Texture2D.MipLevels = ~0U; srvDesc.Texture2D.MostDetailedMip = 0; srvDesc.Texture2D.PlaneSlice = 0; srvDesc.Texture2D.ResourceMinLODClamp = 0.0f;