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Use a checkerboard instead of a fixed colour for unbound thumbnails
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@@ -2509,7 +2509,8 @@ void ReplayProxy::RefreshPreviewWindow()
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int32_t winHeight = 1;
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m_Replay->GetOutputWindowDimensions(m_PreviewOutput, winWidth, winHeight);
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m_Replay->RenderCheckerboard();
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m_Replay->RenderCheckerboard(RenderDoc::Inst().DarkCheckerboardColor(),
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RenderDoc::Inst().LightCheckerboardColor());
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const DrawcallDescription *curDraw = FindDraw(m_FrameRecord.drawcallList, m_EventID);
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