From ef0d6737cc01a4319623213f310b0660f2f4159b Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Wed, 14 Jan 2026 11:05:46 +1300 Subject: [PATCH] Fix GL GetShaderEntryPoints() when passed in resource is not a shader --- renderdoc/driver/gl/gl_replay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_replay.cpp b/renderdoc/driver/gl/gl_replay.cpp index 3de2c37e1..f3ce1c127 100644 --- a/renderdoc/driver/gl/gl_replay.cpp +++ b/renderdoc/driver/gl/gl_replay.cpp @@ -768,7 +768,7 @@ rdcarray GLReplay::GetDebugMessages() rdcarray GLReplay::GetShaderEntryPoints(ResourceId shader) { - if(m_pDriver->HasShader(shader)) + if(!m_pDriver->HasShader(shader)) return {}; const WrappedOpenGL::ShaderData &shaderDetails = m_pDriver->GetShader(shader);