mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-23 06:05:45 +00:00
Store descriptor type directly in shader resources for shader reflection
This commit is contained in:
@@ -224,6 +224,7 @@ template <typename SerialiserType>
|
||||
void DoSerialise(SerialiserType &ser, ShaderResource &el)
|
||||
{
|
||||
SERIALISE_MEMBER(resType);
|
||||
SERIALISE_MEMBER(descriptorType);
|
||||
SERIALISE_MEMBER(name);
|
||||
SERIALISE_MEMBER(variableType);
|
||||
SERIALISE_MEMBER(bindPoint);
|
||||
|
||||
Reference in New Issue
Block a user