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https://github.com/baldurk/renderdoc.git
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Allow resizing of variables/constants columns
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@@ -425,15 +425,18 @@ void ShaderViewer::debugShader(const ShaderBindpointMapping *bind, const ShaderR
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ui->outputSig->hide();
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ui->variables->setColumns({tr("Name"), tr("Type"), tr("Value")});
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ui->variables->header()->setSectionResizeMode(0, QHeaderView::Stretch);
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ui->variables->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->variables->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->variables->header()->setSectionResizeMode(1, QHeaderView::Interactive);
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ui->variables->header()->setSectionResizeMode(2, QHeaderView::Stretch);
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ui->constants->setColumns({tr("Name"), tr("Type"), tr("Value")});
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ui->constants->header()->setSectionResizeMode(0, QHeaderView::Stretch);
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ui->constants->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->constants->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->constants->header()->setSectionResizeMode(1, QHeaderView::Interactive);
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ui->constants->header()->setSectionResizeMode(2, QHeaderView::Stretch);
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ui->variables->setTooltipElidedItems(false);
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ui->constants->setTooltipElidedItems(false);
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ui->watch->setWindowTitle(tr("Watch"));
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ui->docking->addToolWindow(
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ui->watch, ToolWindowManager::AreaReference(ToolWindowManager::BottomOf,
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@@ -1528,6 +1531,11 @@ void ShaderViewer::updateDebugging()
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ui->watch->setUpdatesEnabled(true);
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ui->constants->resizeColumnToContents(0);
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ui->variables->resizeColumnToContents(0);
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ui->constants->resizeColumnToContents(1);
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ui->variables->resizeColumnToContents(1);
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updateVariableTooltip();
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}
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