mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-06 01:50:38 +00:00
Add option to non-interactively resolve callstack symbols
* Primarily for use in scripts
This commit is contained in:
@@ -2441,8 +2441,8 @@ void MainWindow::on_action_Resolve_Symbols_triggered()
|
||||
bool finished = false;
|
||||
|
||||
m_Ctx.Replay().AsyncInvoke([this, &progress, &finished](IReplayController *) {
|
||||
bool success =
|
||||
m_Ctx.Replay().GetCaptureAccess()->InitResolver([&progress](float p) { progress = p; });
|
||||
bool success = m_Ctx.Replay().GetCaptureAccess()->InitResolver(
|
||||
true, [&progress](float p) { progress = p; });
|
||||
|
||||
if(!success)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user