diff --git a/qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp b/qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp index 4e0061f7f..a75d0415e 100644 --- a/qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp +++ b/qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp @@ -2118,8 +2118,6 @@ void D3D11PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in const D3D11Pipe::Shader *nonCS[] = {&state.vertexShader, &state.domainShader, &state.hullShader, &state.geometryShader, &state.pixelShader}; - bind += state.outputMerger.uavStartSlot; - for(const D3D11Pipe::Shader *searchstage : nonCS) { if(searchstage->reflection)