Update common pipeline state viewer code to not use bindpoint mapping

This commit is contained in:
baldurk
2024-04-10 18:58:51 +01:00
parent 2c170df588
commit f4e3087177
6 changed files with 42 additions and 80 deletions
@@ -2643,8 +2643,7 @@ void VulkanPipelineStateViewer::setState()
b->setEnabled(stage->reflection && pipe != ResourceId());
m_Common.SetupShaderEditButton(b, pipe, stage->resourceId, stage->bindpointMapping,
stage->reflection);
m_Common.SetupShaderEditButton(b, pipe, stage->resourceId, stage->reflection);
}
QToolButton *messageButtons[] = {