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Update common pipeline state viewer code to not use bindpoint mapping
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@@ -2643,8 +2643,7 @@ void VulkanPipelineStateViewer::setState()
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b->setEnabled(stage->reflection && pipe != ResourceId());
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m_Common.SetupShaderEditButton(b, pipe, stage->resourceId, stage->bindpointMapping,
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stage->reflection);
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m_Common.SetupShaderEditButton(b, pipe, stage->resourceId, stage->reflection);
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}
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QToolButton *messageButtons[] = {
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