From f6c1f2a1709fa358816a5c254579af09b1f59e10 Mon Sep 17 00:00:00 2001 From: baldurk Date: Sun, 24 Apr 2016 21:26:07 +0200 Subject: [PATCH] Enable MSAA in the depth view as it's supported well now --- renderdoc/driver/vulkan/vk_replay.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/renderdoc/driver/vulkan/vk_replay.h b/renderdoc/driver/vulkan/vk_replay.h index 92f4343f9..23699ac86 100644 --- a/renderdoc/driver/vulkan/vk_replay.h +++ b/renderdoc/driver/vulkan/vk_replay.h @@ -50,8 +50,7 @@ using std::map; // similar to RDCUNIMPLEMENTED but for things that are hit often so we don't want to fire the debugbreak. #define VULKANNOTIMP(...) do { static bool msgprinted = false; if(!msgprinted) RDCDEBUG("Vulkan not implemented - " __VA_ARGS__); msgprinted = true; } while((void)0,0) -// allows easy disabling of MSAA -#define MSAA_MESH_VIEW 0 +#define MSAA_MESH_VIEW 1 #if MSAA_MESH_VIEW #define VULKAN_MESH_VIEW_SAMPLES VK_SAMPLE_COUNT_4_BIT