From f8a0aeef1f41cb547a6b567936d3a40644331a1c Mon Sep 17 00:00:00 2001 From: Baldur Karlsson Date: Tue, 13 Mar 2018 13:04:36 +0000 Subject: [PATCH] Skip vertex buffers with invalid byte stride --- qrenderdoc/Windows/BufferViewer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qrenderdoc/Windows/BufferViewer.cpp b/qrenderdoc/Windows/BufferViewer.cpp index 179b38a9b..c615b6ae1 100644 --- a/qrenderdoc/Windows/BufferViewer.cpp +++ b/qrenderdoc/Windows/BufferViewer.cpp @@ -2336,6 +2336,9 @@ void BufferViewer::configureMeshColumns() for(const BoundVBuffer &vb : VBs) { + if(vb.byteStride == 0) + continue; + BufferDescription *buf = m_Ctx.GetBuffer(vb.resourceId); if(buf) {