Set up pipeline viewers to re-draw the mesh icon in an appropriate color

This commit is contained in:
baldurk
2017-05-30 17:14:37 +01:00
parent 26862d92b2
commit fbf03ecd77
10 changed files with 131 additions and 56 deletions
@@ -371,6 +371,8 @@ D3D11PipelineStateViewer::D3D11PipelineStateViewer(ICaptureContext &ctx,
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
m_Common.setMeshViewPixmap(ui->meshView);
ui->iaLayouts->setFont(Formatter::PreferredFont());
ui->iaBuffers->setFont(Formatter::PreferredFont());