Set up pipeline viewers to re-draw the mesh icon in an appropriate color

This commit is contained in:
baldurk
2017-05-30 17:14:37 +01:00
parent 26862d92b2
commit fbf03ecd77
10 changed files with 131 additions and 56 deletions
@@ -336,6 +336,8 @@ VulkanPipelineStateViewer::VulkanPipelineStateViewer(ICaptureContext &ctx,
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
m_Common.setMeshViewPixmap(ui->meshView);
ui->viAttrs->setFont(Formatter::PreferredFont());
ui->viBuffers->setFont(Formatter::PreferredFont());
ui->vsShader->setFont(Formatter::PreferredFont());