From fcb82ae70c7c85760713164433197a559e915b8c Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 2 Apr 2020 17:33:24 +0100 Subject: [PATCH] Fix the way d3dcompiler is copied into builds to not fail so often * Using forcibly copied every build which means if the program is running a build will fail. Using will only copy if the file doesn't exist (so after the first build, it won't try to copy and fail). --- renderdoc/renderdoc.vcxproj | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/renderdoc/renderdoc.vcxproj b/renderdoc/renderdoc.vcxproj index c2b205621..91bfcfdf5 100644 --- a/renderdoc/renderdoc.vcxproj +++ b/renderdoc/renderdoc.vcxproj @@ -688,6 +688,18 @@ {257fd75c-4d17-4a23-a754-23bfd85887a0} + + + d3dcompiler_47.dll + PreserveNewest + false + + + d3dcompiler_47.dll + PreserveNewest + false + + @@ -700,9 +712,5 @@ - - - - \ No newline at end of file