From fed3d0d71078668dace36c9f38b79c6db21a34e0 Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 25 Mar 2019 17:48:52 +0000 Subject: [PATCH] Fix wrong flag set for reflecting UAV resources --- renderdoc/driver/shaders/dxbc/dxbc_reflect.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/shaders/dxbc/dxbc_reflect.cpp b/renderdoc/driver/shaders/dxbc/dxbc_reflect.cpp index 93134bd82..f41f25ba7 100644 --- a/renderdoc/driver/shaders/dxbc/dxbc_reflect.cpp +++ b/renderdoc/driver/shaders/dxbc/dxbc_reflect.cpp @@ -303,7 +303,7 @@ void MakeShaderReflection(DXBC::DXBCFile *dxbc, ShaderReflection *refl, mapping->readWriteResources.resize(dxbc->m_UAVs.size()); refl->readWriteResources.resize(dxbc->m_UAVs.size()); - MakeResourceList(true, dxbc, dxbc->m_UAVs, mapping->readWriteResources, refl->readWriteResources); + MakeResourceList(false, dxbc, dxbc->m_UAVs, mapping->readWriteResources, refl->readWriteResources); uint32_t numInterfaces = 0; for(size_t i = 0; i < dxbc->m_Interfaces.variables.size(); i++)