9 Commits

Author SHA1 Message Date
baldurk 8f598e0b0f Update toolwindowmanager to 2b84ee038d3883836e13a952ae14ab2e6ff842a6 2017-12-21 11:44:55 +00:00
baldurk d4ac0118ce Update toolwindowmanager to f86518a 2017-05-30 12:39:01 +01:00
baldurk 34112696e6 Update toolwindowmanager to 13451b8 with a few more fixes 2017-05-29 18:21:43 +01:00
baldurk 4bc361fc1a Update ToolWindowManager to 4c259a67f36491a7c1f92cfea9a424c94e0e364b
* From my fork - https://github.com/baldurk/toolwindowmanager
* Contains many changes and improvements to make the docking solution
  more usable.
2017-05-29 13:19:46 +01:00
baldurk ea587608cb Don't allow dropping dockables onto the tabs where textures sit 2016-10-10 18:50:11 +02:00
baldurk 2f63389b8b Only look at valid suggestions of docks, not docks in other managers 2016-09-30 10:50:29 +02:00
baldurk e548cb5cf7 Allow disabling a specific tab from being dragged
* Also cancels any re-arrangements that involve that tab (mostly useful
  for a fixed tab at the start of the tab list).
2015-07-10 16:38:44 +02:00
baldurk 4627ead8f2 Add custom properties to ToolWindowManager toolwindows, update titles
* Two properties added - DisallowUserDocking which completely prevents
  a toolwindow from being dragged or docked other than programmatically.
* HideCloseButton also hides the close button that normally appears on
  the tabs created
* Also tabs now watch for title change signals and update the titles in
  tabs.
2015-07-10 16:38:44 +02:00
baldurk 764d13e11d Include ToolWindowManager for Qt docking implementation
* From https://github.com/Riateche/toolwindowmanager
* It seems superior to the built-in Qt docking as-is, and since it's
  a few open source files it should be easy to improve with features
  we might want to match DockingUI functionality.
* Programmatic sizing for the default layout seems inflexible, but since
  that's a one-time thing it's not the end of the world.
* There's no auto-hide functionality.
* The highlighting of where to drop could be improved, as well as the
  detection of where to drop (currently it seems to cycle through
  several possibilities each second rather than having a consistent drop
  location).
* Floating windows could be styled a bit better.
* Need to check whether we can have nested docking sections (so the
  texture viewer e.g. can have its own docks, that won't float or go out
  of the texture viewer.
2015-07-10 16:38:17 +02:00