Jake Turner
f858b2320f
Extend D3D12_Shader_DebugData_Zoo tests to include matrix
...
Check matrix in the outputs from Vertex Shader
Check matrix in the inputs to Pixel Shader
Check matrix debug data source values from debugger trace
2025-11-12 11:10:32 +13:00
Jake Turner
4ac2861e2b
DXIL Shader Debug Data test for struct inheritance
...
struct TestGrand
{
int3 i3;
int2 i2;
};
struct TestParent : TestGrand
{
int4 i4;
};
struct TestChild : TestParent
{
int i;
};
2025-07-21 18:23:37 +01:00
Jake Turner
fa9bc127b1
Add early return test case to D3D12_Shader_DebugData
...
Change python to search backwards through the instruction info to find the value for a source variable
2025-04-02 08:39:49 +01:00
Jake Turner
9cac526d49
Add d3d12_shader_debugdata_zoo test
...
Similar to d3d12_shader_debug_zoo but instead of verifying debugger simulation accuracy used to verify debug data is parsed and present
Supports SM6.0 and the DXIL debugger - verifies debug data in pixel and compute shaders
2025-03-06 13:34:57 +00:00