Commit Graph

15 Commits

Author SHA1 Message Date
Michael Vance a74ddadd59 Improved TreeListView copy/paste support.
- Fix sorting to respect visual ordering by ID, including parent.
- Provide Ctrl-A to 'Select All'. Note that there is an extant
bug with the redraw where renderdocui will not repaint when
it gets focus back.
2017-04-03 07:18:41 -07:00
baldurk 592faa84cd Only hide tooltip on close if it's currently visible 2016-11-18 16:31:10 +01:00
baldurk 54bc2c67ca Hide the tooltip when clicking or scrolling 2016-11-14 11:32:51 +01:00
baldurk 73899fc307 Don't show tooltips if the mouse cursor is outside the control 2016-11-14 11:31:36 +01:00
baldurk 0c73240f8f Hide tooltips when TreeListView is destroyed so they don't linger 2016-11-14 11:19:26 +01:00
baldurk b0c2224a97 Get the right row to display tooltips on 2016-11-14 11:19:15 +01:00
baldurk f7e939cda9 Sort node selection from treelistview before iterating on copy-paste. 2016-11-13 13:50:40 +01:00
baldurk 23da9ac149 Add a pop-up tooltip over event names that are truncated 2016-10-28 21:21:05 +02:00
baldurk 68ba7313c3 Force TreeListView scrollbars to create handles on startup. Closes #202
* I honestly don't know why this fixes it really. I finally got a
  reliable repro which involved somehow scrollbars becoming visible and
  creating their window handles in a weird circumstance while dragging
  the window off fullscreen, and that causing the window handle create
  to fail.
2016-06-17 22:59:42 +02:00
baldurk a85d11643b Add treelistview custom tree lines (colour/width) and text colour 2016-05-27 19:29:49 +02:00
baldurk 8a6d2ebf30 Handle arrays of uniform buffers in descriptor slots 2016-02-07 18:46:35 +01:00
baldurk 8e37133d69 Add event bookmarks to the event browser 2015-07-07 23:32:48 +02:00
baldurk 731a7f3797 Fix crash opening up GS CBuffer window from pipeline state
* Also added an exception that throws at control creation time (much
  easier to spot) if this property is invalid.
2015-03-02 08:38:33 +00:00
baldurk 57a1988755 Try not to scroll resource etc tables in pipeline state
* When jumping between draws the tables are rebuilt which destroys any
  vertical scrolling, so we save/restore it which means the same row will
  be at the top of the view. If there are fewer resources it'll just be
  as scrolled down as possible.
2015-01-15 19:02:10 +00:00
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00