* In a previous update in 2021 many copyright ranges were truncated
accidentally, and some files have been copy-pasted with wrong years. These
dates have been fixed based on git history and original copyright messages.
* If the remote host disconnects during the selection process we will no longer
have a valid connection, we shouldn't sanitise the resulting path according to
local filenames.
* This gives a one-click way to run the last capture, if it's not
complex/regular enough to be worth saving to a settings file on its own.
* Doesn't save much if you're selecting an exe as the previous exe location is
remembered, but if you also have command line parameters or a working
directory it can help.
* This is to support python bindings - the pyside implementation of
QVector, QString, etc is not available to SWIG, so SWIG treates these
all as opaque types.
* Rather than trying to set up bindings that work for rdcarray and
QList/QVector, or implementing separate bindings, we instead just say
that the public interface must use the rdc types. In most cases they
seamlessly convert to/from Qt types anyway.
* In a couple of places we use an array of pairs instead of a map. In
future we probably want an rdcdict or rdcmap with proper dict bindings
in python.
* This is a leftover from before the interface was hoisted out, and most
windows were still calling directly to CaptureContext instead of via
the public ICaptureContext interface
After selecting an application to launch on Android, inspect it to see if
it contains the RenderDoc layer and required permissions. If it does not,
display a warning similar to desktop. When clicked, if only the layer was
missing, offer to patch the APK, uninstall, and reinstall, with the
warning that it doesn't work for all applications (or at all for GLES).
Also provides pointers to how to package the layer yourself.
The process works by using the host temp directory to pull the APK and
modify it. If the steps fail for any reason, the log is populated and
patching is halted.
* Note, this API is still in-flux and beta, so there may still be some
more changes before it's 'stable', and even then it will still be
subject to some amount of change.
* This API is then exposed to python via SWIG bindings and hides
internals that don't need to be visible, and means the actual API is
easier to work with.
* We also use this API to reduce inter-dependencies between different
windows that need to interact with each other at a high level.
* The naming is python/standard RenderDoc TitleCase method names, not
Qt style camelCase methods.
# Conflicts:
# qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp
# qrenderdoc/Windows/TextureViewer.cpp
* This most commonly happens launching an Android program that takes a
while to launch, or if you're launching a program with the delay for
debugger option set.
* Instead of the whole UI hanging, you'll get a progress dialog to
appear while it's waiting.