baldurk
587d562fa3
Fix NaN and INF value comparisons in tests
2019-06-03 14:16:43 +01:00
baldurk
d86d270f3e
Fix float value comparisons, only consider values equal if both are NaN
2019-05-29 10:49:59 +01:00
baldurk
4b1f527eaa
Clean up D3D11 shader debugging test for easier processing, auto-test it
2019-05-27 13:58:08 +01:00
baldurk
7ab3d943b0
Add helper function to look up ResourceDescription for a ResourceId
2019-05-27 11:48:06 +01:00
baldurk
6e2e2abb22
Fix check for strip restart, only apply if an index buffer is active
2019-05-24 17:12:55 +01:00
baldurk
2d370ac4ae
Add functions to check vertex input data as well as vertex output data
2019-05-24 17:12:54 +01:00
baldurk
ce8fcc1a16
Fix UNorm/SNorm post-processing on mesh data decode
2019-05-24 13:31:48 +01:00
baldurk
f6a2bd345c
Fix PostVS alignment calculation in test mesh fetch
2019-05-24 13:31:24 +01:00
baldurk
786d6c84af
Link-ify the git commit in test results
2019-05-24 11:52:54 +01:00
baldurk
4cec51ff6a
Use demo project name to determine test availability
...
* This is better than testing by platform/platform version, because we can check
specifically for extensions and avoid running a test we know will fail because
extensions aren't supported.
2019-05-23 14:03:47 +01:00
baldurk
efb8788c52
Identify the demos binary in scripts, and allow manual configuration
2019-05-23 11:07:37 +01:00
baldurk
5c28bd0a31
Add a parameter to allow saving RGB PNGs
2019-05-06 15:57:02 +01:00
baldurk
1bef46bfee
Add a debugger friendly option to the python test framework
...
* This suppresses the use of a global try/except to catch exceptions then log &
continue. Instead it runs the test and lets the debugger catch any exceptions
that happen.
2019-05-03 11:13:52 +01:00
baldurk
b680d74efd
In python tests allow comparing RGB and RGBA PNGs
...
* We force the missing alpha channel to full 255 on all pixels.
2019-05-03 11:00:59 +01:00
baldurk
5484bcbf1a
Don't error if a non-existant file is passed via TestFailureException
2019-02-15 18:17:20 +00:00
baldurk
7ef8ed0a7a
Drop the requirement for PIL in the tests, use pypng drop-in replacement
...
* This means we no longer need to import PIL from somewhere else if we run via
renderdoccmd test functional
2019-02-15 18:17:06 +00:00
baldurk
fbb6b23b23
Support advanced cbuffer layouts
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* This includes 8/16/64-bit integers, 16-bit/64-bit floats, and scalar block
packing
2019-02-07 15:23:06 +00:00
baldurk
134cdfd09b
Add tests to CBuffer Zoos to test alternate uniform sources on APIs
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* Vulkan: Specialization constants
* OpenGL: Bare uniforms (not in a UBO)
* D3D12: Root signature constants
2019-02-07 15:23:06 +00:00
baldurk
351c75e006
Fix some cases handling arrays of matrices
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* We also pick the output pixel in the CBuffer_Zoo tests to ensure the API
agrees with our interpretation of the data.
* Follow-up commit will tidy D3D cbuffer code that needs it.
2019-02-07 15:23:05 +00:00
baldurk
0cee61558a
Mention the index when some PostVS data doesn't match ref data in test
2019-01-22 16:55:39 +00:00
baldurk
2237c241ff
Fix incorrectly named methods in ResourceFormat
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* We try to maintain at least an internally consistent naming scheme for the
python/public interface, even if it doesn't match python naming schemes.
2019-01-03 12:22:29 +00:00
baldurk
d777f6bf9d
Allow sourcing data from disk in demos program
2018-12-12 13:55:17 +00:00
baldurk
1f0192ba3e
Fix python not calling bgraOrder function right (it used to be a flag)
2018-12-12 13:55:16 +00:00
baldurk
5b11cfea0a
If recompressed capture doesn't match, include captures in artifacts
2018-12-06 16:36:14 +00:00
baldurk
a9151a8c0b
Add testing framework useful for automated testing
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* Built entirely independently of the main renderdoc build (for now).
* Contains python scripts & framework for running tests on a renderdoc build,
which will be run nightly.
2018-11-29 14:47:20 +00:00