baldurk
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fbae19f622
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Add custom shader handling to texture viewer
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2017-02-14 19:14:52 +00:00 |
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baldurk
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354a2707ae
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Avoid copying large structs, prefer to pass by reference
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2017-02-10 21:48:46 +00:00 |
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baldurk
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31c29c3149
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Give Vulkan shader stage structs in pipeline state consistent names
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2017-01-24 12:12:33 +00:00 |
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baldurk
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030cbfde9a
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Batch update copyright years everywhere
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2017-01-06 12:13:31 +00:00 |
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baldurk
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6b99f40b2b
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Remove direct use of RENDERDOC_LogText in favour of Qt's logging
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2016-10-10 18:50:39 +02:00 |
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baldurk
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39bfe99ae5
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Implement common pipeline state abstraction
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2016-10-04 19:54:32 +02:00 |
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