Commit Graph
8 Commits
Author SHA1 Message Date
baldurk f63dfcfc1f depthclip != depthclamp 2016-02-07 18:48:38 +01:00
baldurk 534f9943f9 Handle arrays of shader resources in pipeline state 2016-02-07 18:46:36 +01:00
baldurk 8a6d2ebf30 Handle arrays of uniform buffers in descriptor slots 2016-02-07 18:46:35 +01:00
baldurk 1503e7f881 Add mousemove/mouseleave handlers for non-PS resources 2016-02-07 18:46:30 +01:00
baldurk e6807ec3a7 Proper display for descriptor sets in pipeline state view 2016-02-07 18:46:29 +01:00
baldurk 70b1d241b0 Finish the vulkan pipeline display 2016-02-07 18:43:49 +01:00
baldurk f660bdd807 For now, blat resources out into a list by string
* This will do until I figure out how to layout the pipeline viewer
  for resources.
2016-02-07 18:42:08 +01:00
baldurk 8eddd387d7 Add vulkan pipeline state viewer based on D3D11 viewer 2016-02-07 18:41:35 +01:00