baldurk
7771c4bf1c
Add compile fixes for VS2019
2020-01-06 16:25:34 +00:00
baldurk
2916c0f9f7
Update copyright years to 2020
2020-01-06 16:20:45 +00:00
baldurk
86ff87863e
Update copyright years to 2019
2019-02-01 18:32:13 +00:00
baldurk
e305029ddd
Update copyright years to 2018
2018-01-01 17:55:29 +00:00
baldurk
2f6dffffc5
Expose camera class properly, drop Camera_* entry points from Qt UI
2017-07-17 16:34:12 +01:00
baldurk
030cbfde9a
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
baldurk
5f28b745a2
Format code according to newly added clang-format
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|repository history||
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* | * ** * ** |** **
\))ejm97/.,(//,,..,,\||(,,.,\\,.((//
2016-05-22 19:41:53 +02:00
baldurk
2e0ffa7813
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
baldurk
4c988e9e3a
Better arcball controls in the mesh viewer
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* Tweaked flycam a bit too, but not much.
* Refactored the API/C# side camera classes to avoid exposing a ton of
stuff just to do relative rotations in the arcball via quaternions.
2015-07-07 15:38:00 +02:00
baldurk
edda31248f
Render bounding box around mesh, centre & scale arcball on bbox
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* The arcball lookat position can also be dragged with alt-click or
middle click.
* Also supports other elements as position not just magically-selected
"POSITION" element.
2015-07-06 19:58:45 +02:00
Rasmus Christian Pedersen
cf27eb36d5
camera: minor constness
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This commit fixes constness of camera getters, and changes a few
arguments into const references.
2014-05-07 13:13:45 +02:00
baldurk
c38affcded
Initial commit of existing code.
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* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00