Commit Graph

6 Commits

Author SHA1 Message Date
baldurk e4333291a1 Allow using shader processing tools for custom shaders
* This is primarily useful for HLSL on Vulkan, but could be used with any other
  combination. If multiple tools can perform the conversion, the highest
  priority one is used.
2019-05-22 17:54:10 +01:00
baldurk fac080ab4d Add documentation for expanded shader processing tools functionality. 2018-11-30 16:25:24 +00:00
baldurk 933c00985d Update documentation for v1.0
* Screenshots and icons are updated to latest style
* Many out-dated references and mentions of support updated.
* Documentation added for new windows like resource inspector and
  performance counter viewer, as well as new features like saving
  bookmarks, resource names.
* Added documentation for Android support as well as OpenGL ES support.
2018-02-25 23:27:13 +00:00
baldurk 8bc80b41b0 Various improvements/tweaks/missing bits/extra links
* General proof-reading pass on the new docs, so some of these issues
  are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
baldurk a29bed7a5b Refer to images under correct paths 2016-05-15 21:34:06 +02:00
Matthäus G. Chajdas 925f33bfb5 Add all How do I ...? pages. 2016-05-15 21:33:52 +02:00