baldurk
592faa84cd
Only hide tooltip on close if it's currently visible
2016-11-18 16:31:10 +01:00
baldurk
54bc2c67ca
Hide the tooltip when clicking or scrolling
2016-11-14 11:32:51 +01:00
baldurk
73899fc307
Don't show tooltips if the mouse cursor is outside the control
2016-11-14 11:31:36 +01:00
baldurk
0c73240f8f
Hide tooltips when TreeListView is destroyed so they don't linger
2016-11-14 11:19:26 +01:00
baldurk
b0c2224a97
Get the right row to display tooltips on
2016-11-14 11:19:15 +01:00
baldurk
f7e939cda9
Sort node selection from treelistview before iterating on copy-paste.
2016-11-13 13:50:40 +01:00
baldurk
23da9ac149
Add a pop-up tooltip over event names that are truncated
2016-10-28 21:21:05 +02:00
baldurk
68ba7313c3
Force TreeListView scrollbars to create handles on startup. Closes #202
...
* I honestly don't know why this fixes it really. I finally got a
reliable repro which involved somehow scrollbars becoming visible and
creating their window handles in a weird circumstance while dragging
the window off fullscreen, and that causing the window handle create
to fail.
2016-06-17 22:59:42 +02:00
baldurk
a85d11643b
Add treelistview custom tree lines (colour/width) and text colour
2016-05-27 19:29:49 +02:00
baldurk
8a6d2ebf30
Handle arrays of uniform buffers in descriptor slots
2016-02-07 18:46:35 +01:00
baldurk
8e37133d69
Add event bookmarks to the event browser
2015-07-07 23:32:48 +02:00
baldurk
731a7f3797
Fix crash opening up GS CBuffer window from pipeline state
...
* Also added an exception that throws at control creation time (much
easier to spot) if this property is invalid.
2015-03-02 08:38:33 +00:00
baldurk
57a1988755
Try not to scroll resource etc tables in pipeline state
...
* When jumping between draws the tables are rebuilt which destroys any
vertical scrolling, so we save/restore it which means the same row will
be at the top of the view. If there are fewer resources it'll just be
as scrolled down as possible.
2015-01-15 19:02:10 +00:00
baldurk
c38affcded
Initial commit of existing code.
...
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00